Video Games


Why Silas Adekunle’s MekaMon robots are primed to take over the world of gaming

MekaMon is the brainchild of Reach Robotics, a Bristol-based start-up headed up by CEO Silas Adekunle. Here's how these gaming bots are changing the way gamers interact with the world.


Oxford Capital leads $7m funding round for independent games developer Kobojo

$7m funding round will finance the development of digital games for the global video gaming market.


Social gaming network gamesGRABR raises £450,000 with help of London Co-Investment Fund

Start-up raises capital through Crowdcube, including substantial investment from London Co-Investment Fund.


GAME plays its way out of administration and seeks digital-led growth on stock exchange

High street entertainment retailer GAME has completed its recovery from administration by announcing a move back to the public markets.


Electronic Arts entrepreneur Trip Hawkins nets $6.5 million for new venture

Gaming start-up If You Can Company, which has a development set up in London, has raised $6.5 million of new funding to help with growth.

Mergers & Acquisitions

Zynga acquires UK gaming business NaturalMotion and announces 15 per cent job cut

Struggling social games company Zynga has snapped up UK-based NaturalMotion in a deal worth £259 million.


Facebook game developer secures venture capital backing

Playdemic is aiming to launch what it hopes will be the next major social game in early 2014 after securing its latest stage of equity backing.


Guitar Hero and Halo 4 video games firm eyes AIM listing

Keywords Studios has outlined plans to join the Alternative Investment Market through a listing which could net the business £10 million.


Game on for Phonetic Arts

Phonetic Arts has secured first-round funding from VC fund IQ Capital and several prominent business angels, including games industry veteran David Braben and speech technology expert Professor Steve Young.


Bigpoint in €70 million buy-out

Multiplayer online games developer Bigpoint is set to be acquired by two private equity funds.


Taxman could hit virtual worlds

Online gamers who participate in virtual worlds such as Second Life could find themselves hit by unexpected tax bills, according to Mark Simpson, director at chartered accountants Simpson Burgess Nash.


Ingenious invests £7.76 million

Ingenious Media Active Capital (IMAC) has completed an investment of up to £7.76 million to take a significant equity stake in the pioneering video games company, In2Games. This is the eighth investment that IMAC has made since its IPO in April 2006.